Mjolnir Software, LLC is an independent software development company, focusing on games.
We are a diverse, international team of programmers, artists, musicians, writers, designers, and entrepreneurs; unified by our passion for science fiction presented through the level of technology, artistic expression, and experience found only in games. Crucible is our first arcade-style game. We are currently developing a series of casual games, mobile games, and an AAA-quality RTS game, all for multiple platforms, and each based in our original sci-fi universe.
Mjolnir Software was filed as an LLC in 2013. The group began to form in 2011, and evolved over time. The initial 4XRTS concepts for “Galaxy in Flames” were conceived around 2007. Ideas are contributed by everyone on the team, with our games being the results of these ideas.
This area is currently under maintenance.
Chief Programming Officer, Back-End Systems Programmer, AI & Integration Programmer – Board Member
Acting/Voice Director, Marketing Team and Music, MAC/iOS Attache – Board Member
“Every man has his own vocation. The talent is the call. There is one direction in which all space is open to him. He has faculties silently inviting him thither to endless exertion. He is like a ship in a river; he runs against obstructions on every side but one; on that side all obstruction is taken away, and he sweeps serenely over God’s depths into an infinite sea. This talent and this call depend on his organization, or the mode in which a general soul incarnates in him. He inclines to do something which is easy to him, and good when it is done, but which no other man can do. He has no rival. For the more truly he consults his own powers, the more difference will his work exhibit from the work of any other. When he is true and faithful, his ambition is exactly proportional to his powers. By doing his work he makes the need felt which only he can supply.” – Ralph Waldo Emerson.